- BIN - Text/Strings data. Hex values represent letters defined in TAB files. Used with OFS.
- BIK - Bink video.
- BMP - Windows bitmap. Textures, backgrounds, etc.
- FAC - Supposedly, model format. Used with NO2 and VTX.
- GEN - Text file. Level generation parameters.
- HIR - Unknown.
- MGL/MGL1 - Unknown. Supposedly, custom bitmap. Can’t be edited by standart means.
- MTD - Level Object Textures. Archive format containing FAC, NO2, VTX. Can be unpacked/repacked with Hogs of War Archive editor.
- MAD - Level Object Models. Archive format containing TIM. Can be unpacked/repacked with Hogs of War Archive editor.
- OFS - Text/Strings offsets data. 2 bytes each. Used with BIN.
- NO2 - Something related to models. Used with FAC and VTX.
- POG - Map objects data. Used with PMG, MTD, MAD.
- PMG - Map data. Used with POG, MTD, MAD.
- PTG - Level Terrain Textures.
- SRL - Text files with audio indexes.
- TAB - Picture font letters definition file. Can be edited in hex.
- TIM - PSX Texture format. Can be edited with TIMViewer or something similar.
- VTX - Supposedly, materials listing for models. Used with FAC and NO2.
- WAV - Wave audio format.
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