A little tool to quickly edit POG files. For convenience it uses decimal values instead of HEX values.
Einträge
Aktivste Autoren
-
Nicklander
29 Einträge
-
-
This is how you can modify the default weapons that each class has at the beginning of a mission.
Note: I'm using Hex Editor Neo because you can display the values in both hex and decimal. I recommend it for modding.
It's completely up to you if you prefer to work with hex or decimal values. In this tutorial, I switched to decimal. -
You can modify the amount of promotion points needed to promote each class.
This also allows you to unlock the ace & legend rank ! -
With this editor you can unpack and repack the object models (MAD) and object textures (MTD) of the game.
NOTE: DON'T CHANGE THE EXPORT PATH WHEN YOU REPACK THE ARCHIVE, OTHERWISE THE TOOL WILL CRASH ! -
In this tutorial I will show you how to use the HoW Archive Editor to add new objects to the MAD/MTD files. I recommend everyone going thru this tutorial and try to reproduce my steps to learn how it works.
-
POG files contain all sorts of information about the objects on the map, such as pigs, crates, all the scenery and special mission features.
-
A list of weapon IDs used to modify the default loadout of the classes in the HogsOfWar.exe
-
Used Sources & Additional Links
-
List of trees and bushes
-
List of plants