Posts by Nicklander

    KK5 RESULTS

    Winner of Kackiest Kacky 5: Simo_900

    1. Simo_900 - 48 finishes, 19.2 avg

    2. Hefest - 45 finishes, 32.8 avg

    3. Marmerladi - 45 finishes, 37.7 avg

    4. Wasker - 42 finishes, 54.0 avg

    5. Wirtual - 41 finishes, 54.9 avg

    6. Mig - 40 finishes, 60.2 avg

    7. Tekky - 37 finishes, 73.9 avg

    8. Erizel - 35 finishes, 84.7 avg

    9. Tres - 34 finishes, 87.7 avg

    10. Dawe - 34 finishes, 90.9 avg




    OTHER STATISTICS

    KK4 RESULTS

    Winner of Kackiest Kacky 4: Wirtual

    1. Wirtual - 50 finishes, 8.6 avg

    2. dennis090 - 50 finishes, 15.6 avg

    3. Marmerladi - 50 finishes, 20.5 avg

    4. Dawe - 50 finishes, 30.5 avg

    5. Tekky - 49 finishes, 19.1 avg

    6. plastorex - 49 finishes, 24.2 avg

    7. Nawk - 49 finishes, 26.7 avg

    8. riolu - 48 finishes, 36.0 avg

    9. hefest - 47 finishes, 25.2 avg

    10. Mig - 47 finishes, 38.4 avg

    11. Logic - 46 finishes, 35.5 avg

    12. Drarker - 45 finishes, 40.5 avg

    13. johalss - 44 finishes, 42.8 avg

    14. ins - 44 finishes, 47.9 avg

    15. Clem - 44 finishes, 54.9 avg


    OTHER STATISTICS

    Kackiest Kacky 4: Sub Zero

    GENERAL INFORMATION

    Server: tmtp://#join=sky_war

    Duration: 09.08.2019 - 08.09.2019

    Maps: Kackiest Kacky –#1 to –#50

    ABOUT THE COMPETITION

    Well, I previously said that KK3 was the end of Kackiest Kacky... so now it's time to start all over with negative numbers !
    Thanks to your huge interest in Kackiest Kacky, we decided it was about time to host yet another edition. The goal is to finish incredibly lucky challenges and exploit some bugs. Our team of builders gave their best to deliver the highest quality of creative luck maps. Every player has a chance to win since skill isn't really the main focus of this competition.

    RULES

    The rules are quite simple: The goal is to finish as many maps as possible. There's a total of 50 maps which will be played for 1 month and every finished map will grant 1 point in /toprecs. The server rank (or the time driven on the tracks) only matters in the case of same number of finishes between two or more players.

    PRIZEPOOL

    TAG PRIZES:


    10-24 Finishes: Kackiest Kacky Bronze Tag
    25-39 Finishes: Kackiest Kacky Silver Tag
    40-50 Finishes: Kackiest Kacky Gold Tag


    COPPER PRIZES:


    10-14 Finishes: 100 coppers
    15-19 Finishes: 300 coppers
    20-24 Finishes: 500 coppers


    25-29 Finishes: 1 000 coppers
    30-34 Finishes: 3 000 coppers
    35-39 Finishes: 5 000 coppers


    40-44 Finishes: 7 500 coppers
    45-49 Finishes: 10 000 coppers
    50 Finishes: 20 000 coppers

    Kackiest Kacky 5

    GENERAL INFORMATION

    Server: tmtp://#addfavourite=sky_war

    Duration: 29.02.2020 (19:00 CEST) - 29.03.2020 (18:30 CEST)

    Maps: Kackiest Kacky –#51 to –#100


    End of the building phase: 28.02.2020 (23:59 CET)

    Nadeo Lunatic Special Event: 29.03.2020 (19:00 CEST)

    ABOUT THE COMPETITION

    Team #mot & Team Sky are back !

    After the HUGE hype of the previous Kackiest Kacky 4, it's time to bring back the pain. As always, the goal is to finish incredibly lucky challenges and exploit some crazy bugs. Every player has a chance to win since skill isn't needed, all you need is luck and maybe some knowledge about the game mechanics.


    A special event is taking place during Kackiest Kacky 5, organized by the one and only sex god, Plastorex. On Sunday, the 29th March at 19:00 CEST we will celebrate the end of Kackiest Kacky 5 with an exclusive Nadeo Lunatics event on the server.


    This time, we allowed lots of new faces to participate in the building phase. Unfortunately we are restricted to 50 maps only, it is a tough choice to keep only the best and most creative maps so don't be sad if you don't make it in. On the other hand, there's still a few weeks left, if you wish to submit a crazy idea, feel free to send your map to Nixion until the 28.02.2020.

    RANKING

    The rules are quite simple: The goal is to finish as many maps as possible. There's a total of 50 maps which will be played for 1 month and every finished map will grant 1 point. The server rank (or the time driven on the tracks) only matters in the case of same number of finishes between two or more players. At the end of the event, the results will be announced on KK discord server, as well as here on TMX.


    Use the /toprecs command on the server to check your current score !

    PRIZES

    TAG PRIZES


    10-24 Finishes: Kackiest Kacky 5 Bronze Tag

    25-39 Finishes: Kackiest Kacky 5 Silver Tag

    40-50 Finishes: Kackiest Kacky 5 Gold Tag


    COPPER PRIZES


    10-14 Finishes: 100 coppers

    15-19 Finishes: 300 coppers

    20-24 Finishes: 750 coppers


    25-29 Finishes: 1’000 coppers

    30-34 Finishes: 3’000 coppers

    35-39 Finishes: 7’500 coppers


    40-44 Finishes: 10’000 coppers

    45-49 Finishes: 20’000 coppers

    50/50 Finishes: 30’000 coppers


    TOP3 WINNERS


    1st: Kackiest Kacky 5 Trophy :trophy:

    2nd: Kackiest Kacky 5 Poster :frame_photo:

    3rd: Hefest needs to chose between getting Admin on the server **or** joining the Kacky Krew :FeelsTriedMan:


    THE ULTIMATE KACKY MILESTONE


    Win Kackiest Kacky with All Finishes: Kackiest Kacky 5 Nadeo Tag

    GET IN TOUCH

    Main organizers: Nicklander (Discord: Nicklander#2791) & Nixion (Discord: Nixion#0868)

    Official Kackiest Kacky Discord: https://discordapp.com/invite/skgr5FU

    KK1 Results

    Winner of Kackiest Kacky 1: Johalss

    1. : Johalss

    2. : Draggy

    3. : Plastorex

    4. : Igntul

    5. : Theinsane

    6. : Yuori

    7. : Exon

    8. : Simo

    9. : Sokko

    10. : Matt

    Kackiest Kacky I

    General information

    Server: tmtp://#join=sky_war

    Duration: 11.09 - 24.09

    Maps: Kackiest Kacky #1 - #70

    Ranking

    Time doesn't matter in this contest (to a certain degree), you will receive points for finishing maps no matter the time.

    You can check the amount of finished maps with the command "/toprecs".

    If two or more players have the same amount of finished maps, then "/top100" will determine the ranks.

    Trackmania Legends #5: AkroBattic Edition

    GET IN TOUCH
    Sky Discord: http://discord.gg/f2sjyfE


    GENERAL INFORMATION
    Server: tmtp://#addfavourite=sky_war
    Duration: 01.11.2019 - 30.11.2019
    Maps: Zodwin's AkroBatte
    Style: Lunatic & LoLs


    RANKING

    You can check the amount of finished maps with the command "/toprecs".

    If two or more players have the same amount of finished maps, then "/top100" will determine the ranks.


    PRIZES
    1st: 10'000 coppers
    2nd: 9'000 coppers
    3rd: 8'000 coppers
    4th: 7'000 coppers
    5th: 6'000 coppers
    6th: 5'000 coppers
    7th: 4'000 coppers
    8th: 3'000 coppers
    9th: 2'000 coppers
    10th: 1'000 coppers


    RESULTS







    AFTERMATH VIDEO
    IN THE MAKINGS BY ZODWIN

    Ich glaube das ist von der Engine im Multiplayer leider so fest vorgegeben und nicht modifizierbar (hardcoded).


    Seit Sommer letzten Jahres arbeiten ein Paar Leute an OpenHOW. Ein Open Source Remake von Frontschweine. Also im Prinzip das alte Spiel auf einer neuen modernen Engine inclusive Leveleditor und Modding-Support. Soweit geht das Projekt super voran. Sie wollen auch an einem Netzwerk-Code arbeiten damit man Multiplayer auch online mit Kumpels spielen kann. Wenn das mal fertig wird, wirst du mit Sicherheit auch alles im Multiplayer modden können weil dann auch die ganzen Restriktionen wegfallen.


    1. => Ist es möglich irgendwie die schöne Hintergrundmusik während des Spiels problemlos abspielen zu lassen? Habe bereits das mit der inmm.dll schon gemacht und bisher erreiche ich nur das die Gegner Ihre Musik haben, ansonsten eigentlich nichts, würde allerdings das gerne so haben, das wenn Ich am ZUG bin, auch die hübsche Musik der Grunzkovskis abgespielt werden kann, ist dies irgendwie Möglich?

    Ja. Wenn du das Spiel schon mit der inmm.dll gepatched hast, kannst du die Musik im Ordner "Music" einfach ersetzen.

    2. => Ist es möglich im Multiplayer-Modus -> Kampfkeiler, Helden, Chirurge oder sogar die LEGENDEN freizuschalten bzw. zu Modden/Hacken damit diese Spielbar sind? Mir würde sogar reichen wenn der Grenadier das Design vom Legenden hätte, das wär schon für mich ein Checkpott.

    Im Singleplayer geht das ohne Probleme. Im Multiplayer weiss ich das nicht. Du kannst aber wie gesagt probieren es nachträglich mit zB Cheat Engine einzufügen. Dafür musst du das Spiel und Cheat Engine starten und dann das richtige Offset finden. Es handelt sich um einen Wert der angepasst werden muss damit die Schweine einen anderen Rang haben. Ich weiss leider nicht genau welcher Wert das ist. Es kann aber durchaus sein, dass der Multiplayer die Singleplayer Ränge akzeptiert. Eine Liste der Ränge findest du im Wiki: Ranks


    Ich kann dir leider nur begrenzt weiterhelfen weil ich das noch die probiert habe, aber ich kann auch mal andere Modder fragen ob die eine Idee haben. Wenn du Erfolg hast melde dich !

    KK2 RESULTS

    Winner of Kackiest Kacky 2: Plastorex

    1.: Plastorex
    2.: TheInsane
    3.: Edge
    4.: Marmerladi
    5.: Xerox
    6.: Skyrunn
    7.: Hoffman
    8.: Simo
    9.: Igntul
    10.: Youri
    11.: Matt (meme prize)
    69.: Pitou (meme prize)


    OTHER STATISTICS

    Kackiest Kacky 3: The Final Chapter

    GENERAL INFORMATION

    Server: tmtp://#join=sky_war

    Duration: 21.11.2018 - 23.12.2018

    Maps: Kackiest Kacky #151 - #200

    Style: 99% Luck

    Difficulty: Somewhere between Chuck Norris & Asian

    ABOUT THE COMPETITION

    Team #mot & Team Sky joined forces for the third and very last edition of the "Kackiest Kacky" TMNF competition. As the previous two events, it will last for one month starting on the 21st November. The goal is basically to finish incredibly lucky challenges and exploit some bugs. Our team of roughly 25 builders gave their best to deliver the highest quality of creative luck maps. Every player has a chance to win since skill isn't really the main focus of this competition.

    RANKING

    The rules are quite simple: The goal is to finish as many maps as possible. There's a total of 51 maps which will be played for 1 month and every finished map will grant 1 point. The server rank (or the time driven on the tracks) only matters in the case of same number of finishes between two or more players. At the end of the event, the results will be announced on TMX Forums, as well as #mot/sky discord servers and our homepage.

    Use the /toprecs command on the server to check your current score !

    PRIZEPOOL

    This event is sponsored by Nadeo ! The luckiest 3 players will win exclusive Nadeo merchandise.


    1.: 100'000 coppers + Nadeo merchandise of your choice

    2.: 75'000 coppers + Nadeo merchandise of your choice

    3.: 50'000 coppers + Nadeo merchandise of your choice

    4.: 40'000 coppers

    5.: 33'333 coppers

    6.: 25'000 coppers

    7.: 20'000 coppers

    8.: 15'000 coppers

    9.: 12'500 coppers

    10.: 10'000 coppers


    11-15.: 5'000 coppers

    16-20.: 3'000 coppers

    21-30.: 1'000 coppers


    TOTAL: HALF A MILLION COPPERS


    Check the post below for the Nadeo Merchandise !

    GET IN TOUCH

    Main organizers: Nixion (Discord: Nixion#0868) & Nicklander (Discord: Nicklander#2791)

    Sky Discord: https://discordapp.com/invite/f2sjyfE

    Sky Homepage: skybreaker.eu/forum/index.php?thread/30-kackiest-kacky-iii-the-final-edition/

    E-Mail: team.skybreaker@gmail.com


    Sadly this will be our last edition of Kackiest Kacky. We had a lot of fun organizing those contest for you. Aftermovie videos of all three contests are in the makings. Team Sky, Team #mot & friends wish you the most painful Christmastime Trackmania has ever seen !

    ADDITIONAL INFORMATION

    • There are 17 unknown bytes on the 4th line (from 0x41 to 0x51). I think those values are used for advanced scripting (boot camp training ?).
    • The last 3 bytes are unknown/useless as well, they are probably a placeholder for last-minute additions when the developpers made the game.

    If you find any other values for those bytes or if you discover a new meaning of a byte then please share it with us in this thread !!!
    HUGE THANKS to Valera & Mikhail who found out all those informations ! <3

    Down below you will find the files I've edited in this tutorial !